The new version of 3DPlay provides new capabilities and an appealing new GUI, making it even more efficient and easy to use than before.
What’s New in 3DPlay 5.0:
Running on Windows 7 x64 bit
The New 3DPlay 5.0 is now running on Windows 7 x64bit making it smooth and fast.[/li]
New Strong Editor Control Engine
We rebuilt our Action \ Pacer Control Engine to make it much faster and stable.
Action debug mode – Allow you to review your script playing it step by step
Undo and Re-do support – for any changes in the scripting area.
Enable \ Disable Commands – It’s now easy to test your control, using ‘Disable’ command feature.
Multi Query tabs
It’s now possible to query multiple different database from the same control
Pause and Continue
2 New script tabs has been added, Pause & Continue script tabs can give you better control
File Management Command - Allowing to lock and un-lock validated files
While Command – Continuously executing a group of command while the condition is true
Anim Break Loop – Breaks animation loop
Send Global Export – Sets a value for a global export
Automation Mediator \ Send – Call any API command on a target UID including Audio Switcher
“If” Command – Added new option of “If else” making If command much simple
Select Command – Runs one of several groups of statements, depending on the value of an expression
This version introduces new color based indication in case ‘Cue’ of action did not succeed in specified time
GI Parameter - Live Mode Connection
With Live Mode – GI Parameter values are instantly passed to the Render Engine without the need of Cue \ Play the Action
GI Parameter – New Type
New type of GI Parameter has been added – Slider
Controlling multiple canvases from within one control